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3DS Max Modelling Tutorial P.2

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Part 2 of 3

This is my second tutorial ever, and it may not necessarily be how others do their modelling, but this is my way.

It covers how to create a 3d model in the form of a building from scratch and how to unwrap the model for texturing.

It had to be split into 3 parts since it got so damn long.

Hope you enjoy it and learn something from it.
And beware the huge wall of text in Part 3.
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